Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Ray Mitchelle rise to a position of power in Ray Mitchelle's colony or corporation. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Ray Mitchelle Ray Mitchelle's job. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Ray Mitchelle's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Failed to qualify for Field Researcher (Scholar). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
35 |
Ray Mitchelle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Failed to qualify for Worker (Citizen). |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
39 |
Scarred. |
8 |
39 |
Failed to qualify for Performer (Entertainer). |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
42 |
Betrayed by a friend. One of Ray Mitchelle's Contacts or Allies betrays Ray Mitchelle, ending Ray Mitchelle's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Failed to qualify for Free Trader (Merchant). |
9 |
42 |
Switched to Drifter (Barbarian). |
9 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Ray Mitchelle is sent to a new community or parish to preach The Word among the poor. |
10 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |