Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
1 |
22 |
Gain Enemy if Ritthy Harrington don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies that Ritthy Harrington easily defeat. |
2 |
25 |
Gain Enemy if Ritthy Harrington don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Ritthy Harrington's Contacts or Allies betrays Ritthy Harrington, ending Ritthy Harrington's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Ritthy Harrington far from home. |
5 |
31 |
Failed to qualify for Merchant Academy. |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Law Enforcement (Agent). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Accepted a deal with criminal or other figure under investigation. |
7 |
37 |
Became a Citizen (Corporate). |
7 |
39 |
Ritthy Harrington learn something Ritthy Harrington should not have – a corporate secret, a political scandal – which Ritthy Harrington can profit from illegally. |
7 |
41 |
Promoted to Citizen (Corporate) rank 1. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
44 |
Hard times caused by a lack of interstellar trade costs Ritthy Harrington Ritthy Harrington's job. |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Ritthy Harrington is chosen to represent Ritthy Harrington's faith in a vid show or other highly public forum. |
10 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |