Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Entered University. |
3 |
30 |
Join a social movement. |
3 |
30 |
Graduated. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
36 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
44 |
Make an unexpected connection outside Roberto Rand's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
48 |
Given advanced training in a specialist field |
8 |
48 |
Promoted to Merchant (Free Trader) rank 2. |