Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Law Enforcement (Agent). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
34 |
Ron Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
34 |
Failed to qualify for Corporate (Citizen). |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
35 |
Betrayed by a friend. One of Ron Walker's Contacts or Allies betrays Ron Walker, ending Ron Walker's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
35 |
Failed to qualify for Courier (Scout). |
5 |
35 |
Submitted to the draft. |
5 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
39 |
Ron Walker's business or ship thrives. |
5 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
39 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
41 |
Became a Scholar (Field Researcher). |
7 |
43 |
A rival researcher blackens Ron Walker's name or steals Ron Walker's research. Gain a Rival. |
8 |
45 |
Continued as Scholar (Field Researcher). |
8 |
47 |
Refuse to join a cheat in some fashion. |
8 |
49 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Retired at age 49. |