Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Nearly killed. Owe 6,250 for medical bills. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Accepted a deal with criminal or other figure under investigation. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Find an Alien Artifact. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Failed to qualify for Colonist (Citizen). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
39 |
Switched to Agent (Corporate Agent). |
8 |
43 |
Gained a contact. |
8 |
43 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
43 |
Continued as Agent (Corporate Agent). |
9 |
47 |
Birth or Death involving a family member or close friend. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Agent (Corporate Agent). |
10 |
51 |
An investigation takes on a dangerous turn. |
10 |
51 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |