Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A revolution, attack or other unusual event throws Roy Welch's life into chaos, forcing Roy Welch to leave the planet. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Assigned to a planet with a hostile or wild environment. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Cavalry (Army). |
4 |
28 |
Continued as Army (Infantry). |
4 |
30 |
Unit is slaughtered in a disastrous battle, for which Roy Welch blame Roy Welch's commander. Gain commander as Enemy. |
5 |
30 |
Failed to qualify for Pirate (Rogue). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Physician (Scholar). |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
36 |
Attempted a risky adventure and was injured. |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Roy Welch accepted an offer of inducements to betray Roy Welch's faith. Gain 260,000 in cash. |
8 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
44 |
A prank goes horribly wrong. Gain a Rival. |
8 |
46 |
Graduated. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |