Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A revolution, attack or other unusual event throws Ruben Rule's life into chaos, forcing Ruben Rule to leave the planet. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
3 |
28 |
Ruben Rule's vessel participates in a notable engagement. |
4 |
30 |
Continued as Soulhunter (Soulhunter Support). |
4 |
31 |
Victim of a crime |
5 |
34 |
Voluntarily left Soulhunter Support |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
Psychologically damaged by Ruben Rule's time in the scouts. |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A sudden war destroys Ruben Rule's trade routes and contacts, forcing Ruben Rule to flee that region of space. |
8 |
48 |
Gain rebels as Enemy |