Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Ruel Willis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Nearly killed. Owe 6,250 for medical bills. |
4 |
25 |
Became a Scholar (Scientist). |
4 |
29 |
A rival researcher blackens Ruel Willis's name or steals Ruel Willis's research. Gain a Rival. |
5 |
29 |
Continued as Scholar (Scientist). |
5 |
30 |
Agreed to perform research that goes against Ruel Willis's conscience. Gain 2 Enemies. |
5 |
33 |
Promoted to Scholar (Scientist) rank 1. |
6 |
33 |
Continued as Scholar (Scientist). |
6 |
36 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Scholar (Scientist) rank 2. |
7 |
37 |
Continued as Scholar (Scientist). |
7 |
41 |
Make a breakthrough in Ruel Willis's field. |
7 |
41 |
Promoted to Scholar (Scientist) rank 3. |
8 |
41 |
Continued as Scholar (Scientist). |
8 |
42 |
Refuse to join a cheat in some fashion. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Became a Merchant (Broker). |
9 |
48 |
A good deal ensures Ruel Willis is living the high life for a few years. |
9 |
49 |
Promoted to Merchant (Broker) rank 1. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |