Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Join a social movement. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Flight (Navy). |
2 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Continued as Drifter (Wanderer). |
3 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
34 |
Continued as Drifter (Wanderer). |
4 |
38 |
Offered job by a patron. Now owe him a favor. |
4 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
38 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
41 |
Rush Carnall is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
42 |
Rush Carnall secretly provide religious rites for a dying leader or noble, although they do not share Rush Carnall's faith. Gain an Ally in the family and a Rival who disagrees with Rush Carnall's choice. |
7 |
45 |
Continued as Believer (Missionary/Humanitarian). |
7 |
46 |
Rush Carnall refuse to secretly provide religious rites for a dying leader or noble, because they do not share Rush Carnall's faith. |