Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Artist (Entertainer). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
29 |
Rush Watts do not know what happened to Rush Watts. There is a gap in Rush Watts's memory. |
3 |
29 |
Became a Scout (Courier). |
3 |
30 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
33 |
Rush Watts is caught in the periphery of a scandal. |
4 |
33 |
Demoted to Believer (Mainstream Believer) rank -1. |
5 |
34 |
Voluntarily left Mainstream Believer |
5 |
34 |
Became a Citizen (Corporate). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
39 |
Contact with Government. |
7 |
39 |
Voluntarily left Wanderer |
7 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Someone more charismatic but less devout than Rush Watts has become Rush Watts's superior. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Spend time with an alien race. Gain a contact. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |