Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Make an unexpected connection outside Rush Wood's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
6 |
36 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
40 |
Advanced training in a specialist field. |
6 |
40 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
43 |
Vessel participates in a diplomatic mission. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
45 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |