Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Russel Peck's scout ship. |
4 |
29 |
Continued as Scout (Courier). |
4 |
32 |
Russel Peck's scout ship is one of the first on the scene to rescue the survivors of a disaster but Russel Peck fail to help. Gain an Enemy. |
4 |
32 |
Psychologically damaged by Russel Peck's time in the scouts. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Scout (Surveyor) with previous rank. |
5 |
35 |
Spend several years jumping from world to world in Russel Peck's scout ship. |
5 |
37 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
39 |
Perform an exemplary service for the scouts. |
6 |
41 |
Promoted to Scout (Surveyor) rank 2. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
45 |
Serve as the courier for an important message from the Imperium. |
7 |
45 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
8 |
45 |
Continued as Scout (Surveyor). |
8 |
47 |
Russel Peck have no idea what happened to Russel Peck – they found Russel Peck's ship drifting on the fringes of friendly space. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
49 |
Russel Peck run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |