Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
21 |
Gain Enemy if Ryan Bailey don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Ryan Bailey is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Given specialist training in vehicles. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Ryan Bailey's job. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
45 |
Attacked by enemies that Ryan Bailey easily defeat. |
8 |
45 |
Gain Enemy if Ryan Bailey don't already have one. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
47 |
Scarred. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |