Retired Lieutenant Same Brownhill  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 51 M 1 (-2) 5 (-1) 5 (-1) 8 (0) 5 (-1) 8 (0)155858
Tiresome, Has a vision for the future
 
Skills
Astrogation 1
Carouse 0
Gambler 1
Gun Combat (Energy) 2
Gunner (Ortillery) 1
Leadership 1
Mechanic 0
Pilot 0
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Drifter Wanderer 01
Marine Marine Support Lieutenant1 / 02
Marine Star Marine Lieutenant1 / 01
Entertainer Performer 01
Drifter Scavenger 02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Clifford Rose Contact 0 1 0 6 Tezcat (F/64)
Harve Jennings Contact 1 1 0 3 Ayansh'i (M/20)
Harve Jennings is in desperate trouble and could use the character’s help.
Liddie Ede Enemy 0 3 1 3 Humaniti (F/25)
Maudie Carrington Enemy 0 2 1 0 Tezcat (F/53)
Evan Barbary Enemy 1 3 0 4 Traltar (M/16)
Relationship altered.
Joseph Morris Enemy 0 6 2 0 Answerin (F/28)
Very bad falling out.
Lizzie Penn Ally 1 0 5 5 Sylean (F/70)
Lizzie Penn belongs to an unusual cultural or religious group.
Elie Prescott Contact 2 2 3 1 Tezcat (M/15)
Elie Prescott is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Same Brownhill's ship is damaged, and Same Brownhill have to hitch-hike Same Brownhill's way back across the stars to the nearest scout base.
1 19 Gain 2 Contacts. Gain 3 Enemies.
2 19 Failed to qualify for Merchant Academy.
2 19 Became a Drifter (Wanderer).
2 20 Same Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 20 Failed to qualify for Army Support (Army).
3 20 Submitted to the draft.
3 20 Became a Marine (Marine Support) with the new title Marine.
3 24 Lost eye or limb.
4 24 Continued as Marine (Marine Support).
4 25 Advanced training in a specialist field
4 28 Commissioned in Marine (Marine Support) with the new title Lieutenant.
5 28 Attempted to change assignments.
5 28 Switched to Marine (Star Marine) with previous rank.
5 32 A mission goes wrong; Same Brownhill and several others are captured and mistreated by the enemy. Gain Same Brownhill's jailer as an Enemy.
6 32 Became a Entertainer (Performer).
6 34 Public opinion turns on Same Brownhill.
7 34 Switched to Drifter (Scavenger).
7 35 Attacked by enemies that Same Brownhill easily defeat.
7 35 Gain Enemy if Same Brownhill don't already have one.
8 38 Continued as Drifter (Scavenger).
8 42 A new romantic starts. Gain an Ally.
8 42 Forced to muster out.
9 42 Aging Crisis. Owe 30,000 for medical bills.
9 42 Retired at age 42.
9 42 Retired.
9 45 Good fortune.
10 46 Aging Crisis. Owe 40,000 for medical bills.
10 50 Gained a contact.
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