Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
1 |
20 |
A mission goes horribly wrong. Sandy Corbeld and several others are captured and mistreated by the enemy. Gain gaoler as Enemy. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Psychologically damaged by Sandy Corbeld's time in the scouts. |
3 |
24 |
Failed to qualify for Journalist (Entertainer). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
28 |
Gain Enemy if Sandy Corbeld don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Sandy Corbeld do not know what happened to Sandy Corbeld. There is a gap in Sandy Corbeld's memory. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
35 |
Gain a patron in the arts. Gain an Ally |
5 |
36 |
Promoted to Entertainer (Performer) rank 1. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
39 |
One of Sandy Corbeld's pieces of art is stolen, and the investigation brings Sandy Corbeld into the criminal underworld. |
6 |
40 |
Promoted to Entertainer (Performer) rank 2. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Sandy Corbeld far from home. |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
42 |
Suffer from a life-threatening illness. |
9 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
45 |
Expand the field of Pilot (Small Craft), but gain a Rival in Sandy Corbeld's former tutor. |
9 |
45 |
Dropped out of the merchant academy. |
10 |
45 |
Continued as Drifter (Barbarian). |
10 |
49 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired at age 49. |