Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Sanford Candy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sanford Candy fail to help. Gain an Enemy. |
1 |
20 |
Sanford Candy's ship is damaged, and Sanford Candy have to hitch-hike Sanford Candy's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Perform an exemplary service for the scouts. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
When dealing with an alien race, Sanford Candy botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Sanford Candy have no idea what happened to Sanford Candy – they found Sanford Candy's ship drifting on the fringes of friendly space. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Sanford Candy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sanford Candy fail to help. Gain an Enemy. |
4 |
31 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
38 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Spend time with an alien race. Gain a contact. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Amnesia. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Voluntarily left Scavenger |
8 |
46 |
Entered Merchant Academy with the Business curriculum. |
8 |
50 |
Graduated. |