Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Seymour Whitlock's business expands, Seymour Whitlock's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
29 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
32 |
Trapped behind enemy lines. |
4 |
33 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
33 |
Continued as Marine (Star Marine). |
5 |
37 |
Assigned to an assault on an enemy fortress. |
5 |
37 |
Injured |
6 |
37 |
Continued as Marine (Star Marine). |
6 |
39 |
On the front lines of a planetary assault and occupation. |
6 |
41 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
7 |
41 |
Continued as Marine (Star Marine). |
7 |
45 |
On the front lines of a planetary assault and occupation. |
7 |
45 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
8 |
45 |
Voluntarily left Star Marine |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Seymour Whitlock's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
48 |
Seymour Whitlock run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |