Shelly Payne  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 51 M 2 (-2) 1 (-2) 3 (-1) 6 (0) 8 (0) 8 (0)213688
Always Late, Righteous
 
Skills
Admin 0
Animals 0
Art (Creative) 0
Astrogation 0
Broker 1
Deception 1
Drive 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat (Energy) 1
Language 0
Mechanic 0
Melee (Unarmed) 1
Navigation 1
Pilot 0
Profession (Sports/Motorsports) 1
Seafarer (Ocean Ships) 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Merchant Broker 13
Drifter Scavenger 01
Citizen Colonist 11
Drifter Wanderer 01
Prisoner Thug 01
 
Name Type Affinity Enmity Power Influence Species
Gushaa Diam Aakageni Ally 3 0 0 3 Vilani, Imperium (M/52)
Gushaa Diam Aakageni loses some of their power base.
Freda Teague Enemy 0 5 3 0 Hanen (F/22)
Freda Teague's influence is diminished.
Olen Garrett Contact 2 2 0 1 Humaniti (M/20)
Leda Gordon Contact 2 1 0 1 Geonee (F/52)
Leda Gordon belongs to an uncommon alien species.
Young Meredeth Contact 2 1 1 2 Hanen (M/23)
Young Meredeth gains in power and influence.
Jewell Janson Contact 3 1 3 3 Halka (M/50)
Ezra Lowther Contact 3 2 1 3 Suerrat (M/89)
Besse Ede Enemy 0 4 1 4 Hanen (F/59)
Dargaakhi Aaakhur Enemy 0 3 3 1 Vilani, Imperium (M/71)
Dargaakhi Aaakhur gains in power.
Same Castillo Rival 0 4 3 1 Dolphin, Imperium (M/35)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Shelly Payne's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Became a Merchant (Broker).
2 24 A new romantic starts. Gain an Ally.
3 26 Continued as Merchant (Broker).
3 30 A good deal ensures Shelly Payne is living the high life for a few years.
3 30 Promoted to Merchant (Broker) rank 1.
4 30 Continued as Merchant (Broker).
4 32 A sudden war destroys Shelly Payne's trade routes and contacts, forcing Shelly Payne to flee that region of space.
4 32 Gain rebels as Enemy
5 32 Returned to Scout (Surveyor).
5 35 Shelly Payne's ship is damaged, and Shelly Payne have to hitch-hike Shelly Payne's way back across the stars to the nearest scout base.
5 35 Gain 5 Contacts. Gain 3 Enemies.
6 35 Failed to qualify for Corporate (Citizen).
6 35 Became a Drifter (Scavenger).
6 39 Betrayed by a friend. One of Shelly Payne's Contacts or Allies betrays Shelly Payne, ending Shelly Payne's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Became a Citizen (Colonist).
7 41 Shelly Payne gain experience in a technical field as a computer operator or surveyor.
7 43 Promoted to Citizen (Colonist) rank 1.
8 43 Voluntarily left Colonist
8 43 Switched to Drifter (Wanderer).
8 47 Accused of a crime
9 47 Became a Prisoner (Thug).
9 48 Disgraced. Word of Shelly Payne's criminal past reaches Shelly Payne's homeworld.
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