Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Shelly Payne's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Became a Merchant (Broker). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A good deal ensures Shelly Payne is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
A sudden war destroys Shelly Payne's trade routes and contacts, forcing Shelly Payne to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Returned to Scout (Surveyor). |
5 |
35 |
Shelly Payne's ship is damaged, and Shelly Payne have to hitch-hike Shelly Payne's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 5 Contacts. Gain 3 Enemies. |
6 |
35 |
Failed to qualify for Corporate (Citizen). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Shelly Payne's Contacts or Allies betrays Shelly Payne, ending Shelly Payne's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Citizen (Colonist). |
7 |
41 |
Shelly Payne gain experience in a technical field as a computer operator or surveyor. |
7 |
43 |
Promoted to Citizen (Colonist) rank 1. |
8 |
43 |
Voluntarily left Colonist |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
47 |
Accused of a crime |
9 |
47 |
Became a Prisoner (Thug). |
9 |
48 |
Disgraced. Word of Shelly Payne's criminal past reaches Shelly Payne's homeworld. |