Shirley Morales  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 51 M 5 (-1) 7 (0) 3 (-1) 6 (0) 3 (-1) 8 (0)573638
Always shivers (even when it's not cold)
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Drive 0
Investigate 1
Melee (Striking) 1
Profession (Spacer/Belter) 1
Science (Robotic Sciences/Robotics) 1
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scholar Field Researcher 02
Drifter Scavenger 35
Agent Law Enforcement Rookie01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Aubrey Stephens Rival 2 2 3 6 Dolphin, Imperium (F/35)
Aubrey Stephens gained influence with the character’s assistance.
Thurman Ronald Enemy 0 1 0 1 Murrissi (M/18)
Thurman Ronald is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Shirley Morales run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Scholar (Field Researcher).
2 22 Make a breakthrough in Shirley Morales's field.
3 23 Continued as Scholar (Field Researcher).
3 24 A disaster leaves several injured, and others blame Shirley Morales, forcing Shirley Morales to leave Shirley Morales's career. Gain a Rival.
3 24 Scarred. Fully recovered. Owe 2,500 for medical bills.
4 24 Failed to qualify for Infantry (Army).
4 24 Switched to Drifter (Scavenger).
4 28 Promoted to Drifter (Scavenger) rank 1.
5 28 Continued as Drifter (Scavenger).
5 29 Find valuable salvage.
6 32 Continued as Drifter (Scavenger).
6 35 Shirley Morales run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 35 Failed to qualify for Free Trader (Merchant).
7 35 Submitted to the draft.
7 35 Became a Agent (Law Enforcement) with the new title Rookie.
7 39 Refused a deal with criminal or other figure under investigation. Gain an Enemy
8 39 Failed to qualify for Broker (Merchant).
8 39 Switched to Drifter (Wanderer).
8 43 Nearly killed. Owe 22,500 for medical bills.
9 43 Failed to qualify for Merchant Academy.
9 43 Returned to Drifter (Scavenger).
9 47 Promoted to Drifter (Scavenger) rank 2.
10 47 Continued as Drifter (Scavenger).
10 49 Find Ancient Technology.
10 51 Promoted to Drifter (Scavenger) rank 3.
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