Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Soa-as's scout ship is one of the first on the scene to rescue the survivors of a disaster but Soa-as fail to help. Gain an Enemy. |
1 |
19 |
Soa-as's ship is damaged, and Soa-as have to hitch-hike Soa-as's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 3 Enemies. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Soa-as's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Aging Crisis. Owe 50,000 for medical bills. |
5 |
34 |
Retired at age 34. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Gained a contact. |
5 |
38 |
Promoted to Merchant (Broker) rank 4. |
6 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
Make an unexpected connection outside Soa-as's normal circles. Gain a Contact. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Merchant (Broker) rank 5. |
7 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Smuggle illegal items onto a planet. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Became a Citizen (Corporate). |
8 |
50 |
Soa-as's business expands, Soa-as's corporation grows, or the colony thrives. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |