Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Sol Lette retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Contact with Government. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
36 |
Gain Enemy if Sol Lette don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Sol Lette do not know what happened to Sol Lette. There is a gap in Sol Lette's memory. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Established a network of contacts. Gain 2 contacts. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
44 |
Voluntarily left Law Enforcement |
8 |
44 |
Returned to Drifter (Wanderer). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
8 |
48 |
Gain Enemy if Sol Lette don't already have one. |
8 |
48 |
Forced to muster out. |