Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
31 |
Gain Enemy if Stephen Hand don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Betrayed by a friend. One of Stephen Hand's Contacts or Allies betrays Stephen Hand, ending Stephen Hand's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
39 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
44 |
Stephen Hand's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
44 |
Failed to qualify for Courier (Scout). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
Gained a contact. |