Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
22 |
Find Ancient Technology. |
2 |
23 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
23 |
Continued as Entertainer (Journalist). |
3 |
25 |
Expose or are involved in a scandal of some sort. |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
5 |
29 |
Failed to qualify for Ground Assault (Marine). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
32 |
Contact with Government. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Taebda Wakapa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Failed to qualify for Journalist (Entertainer). |
7 |
34 |
Switched to Drifter (Wanderer). |
7 |
36 |
Taebda Wakapa do not know what happened to Taebda Wakapa. There is a gap in Taebda Wakapa's memory. |
8 |
36 |
Became a Citizen (Corporate). |
8 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
42 |
Taebda Wakapa aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
42 |
Returned to Drifter (Wanderer). |
10 |
44 |
Betrayed by a friend. One of Taebda Wakapa's Contacts or Allies betrays Taebda Wakapa, ending Taebda Wakapa's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Voluntarily left Wanderer |
11 |
46 |
Returned to Citizen (Corporate). |
11 |
49 |
Taebda Wakapa rise to a position of power in Taebda Wakapa's colony or corporation. |
11 |
50 |
Promoted to Citizen (Corporate) rank 1. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |