Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Te-erwa's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in Te-erwa's scout ship. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Te-erwa's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Aging Crisis. Owe 20,000 for medical bills. |
5 |
34 |
Retired at age 34. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
37 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
37 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
37 |
Became a Citizen (Corporate). |
6 |
40 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Te-erwa come into conflict with a splinter group Te-erwa's own religion which maintains Te-erwa's version is the wrong one. Gain 3 Rivals. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Te-erwa is caught in the periphery of a scandal. |
8 |
45 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |