Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
33 |
Thurman Corbeld do not know what happened to Thurman Corbeld. There is a gap in Thurman Corbeld's memory. |
6 |
33 |
Failed to qualify for Physician (Scholar). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Established a network of contacts. Gain 3 contacts. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
43 |
An investigation takes on a dangerous turn. |
8 |
43 |
Hard times caused by a lack of interstellar trade costs Thurman Corbeld's job. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |