Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Tracy Manning's business expands, Tracy Manning's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Spent time maintaining and using heavy vehicles. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Broker). |
3 |
30 |
Make an unexpected connection outside Tracy Manning's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Tracy Manning come into conflict with a splinter group Tracy Manning's own religion which maintains Tracy Manning's version is the wrong one. Gain 2 Rivals. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
A good deal ensures Tracy Manning is living the high life for a few years. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Tracy Manning's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Tracy Manning's Contacts or Allies betrays Tracy Manning, ending Tracy Manning's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Tracy Manning faith is shaken. |