Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Physician (Scholar). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
29 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A sudden war destroys Truman Cowen's trade routes and contacts, forcing Truman Cowen to flee that region of space. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Encounter a Psionic institute. |
5 |
36 |
Tested for psionic powers |
5 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
38 |
Became a Psion (Wild Talent). |
6 |
40 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Truman Cowen aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
47 |
Spend time with an alien race. Gain a contact. |