Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Verne Martin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Verne Martin fail to help. Gain an Enemy. |
1 |
22 |
Severely injured. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Verne Martin spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Verne Martin's ship is damaged, and Verne Martin have to hitch-hike Verne Martin's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Gain Enemy if Verne Martin don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Failed to qualify for Colonist (Citizen). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
36 |
Verne Martin do not know what happened to Verne Martin. There is a gap in Verne Martin's memory. |
6 |
36 |
Became a Agent (Corporate Agent). |
6 |
37 |
Befriended by a senior agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Befriended by a senior agent. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Verne Martin went above and beyond the call of duty. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |