Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Vester Janson's Contacts or Allies betrays Vester Janson, ending Vester Janson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Drafted into Ground Assault |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
32 |
Trapped behind enemy lines. |
4 |
34 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
4 |
34 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
36 |
A mission goes wrong; Vester Janson and several others are captured and mistreated by the enemy. Gain Vester Janson's jailer as an Enemy. |
6 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Retired. |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Enemy. |
7 |
41 |
Spend time with an alien race. Gain a contact. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |