Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Wake S join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Commanding officer takes an interest in Wake S's career. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Victim of a crime |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Wake S is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Wake S as an Enemy. |
6 |
38 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
39 |
time as a ruler or playboy gives Wake S a wide range of experiences. |
6 |
42 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
42 |
Voluntarily left Diplomat |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Wake S's Contacts or Allies betrays Wake S, ending Wake S's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Entered Merchant Academy with the Business curriculum. |
8 |
48 |
Study Art (Presentation/Holography) as a hobby. |
8 |
48 |
Graduated. |