Wakesae  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Bwap 51 M 6 (0) 4 (-1) 1 (-2) 3 (-1) 9 (1) 7 (0)None641397
Trivial, Upset
 
Skills
Admin 2
Advocate 2
Animals 0
Art (Performing) 0
Broker 1
Carouse 1
Deception 0
Drive (Mole) 1
Drive (Wheel) 1
Electronics 0
Explosives 1
Gun Combat (Energy) 1
Medic 0
Persuade 1
Science (Life Sciences/Genetics) 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Citizen Corporate 14
Merchant Broker 23
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Farp Contact 2 1 5 6 Bwap (F/36)
Farp has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 Wakesae is forced out because of censorship or controversy. What truth did Wakesae get too close to?
2 19 Became a Citizen (Corporate).
2 23 Spent time maintaining and using heavy vehicles.
3 23 Continued as Citizen (Corporate).
3 26 Political upheaval strikes Wakesae's homeworld, and Wakesae is caught up in the revolution.
3 27 Promoted to Citizen (Corporate) rank 1.
4 27 Continued as Citizen (Corporate).
4 30 Advanced training in a specialist field.
5 31 Continued as Citizen (Corporate).
5 33 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6 33 Entered Merchant Academy with the Business curriculum.
6 37 Contacted by an underground psionic group.
6 37 Graduated.
7 37 Became a Merchant (Broker).
7 37 Promoted to Merchant (Broker) rank 1.
7 39 Make an unexpected connection outside Wakesae's normal circles. Gain a Contact.
8 41 Continued as Merchant (Broker).
8 45 Promoted to Merchant (Broker) rank 2.
9 45 Continued as Merchant (Broker).
9 48 Embroiled in legal trouble.
9 49 Tested for psionic powers
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