Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Merchant (Broker). |
3 |
25 |
Continued as Merchant (Broker). |
3 |
28 |
Make an unexpected connection outside Waldo Sims's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
Waldo Sims's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
Vessel participates in a diplomatic mission. |
5 |
37 |
Attempt at commissioned failed. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Line/Crew (Navy). |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Vessel participates in a diplomatic mission. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Vessel participates in a diplomatic mission. |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Abuse Waldo Sims's position for profit. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |