Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Walker Xavier's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Law Enforcement (Agent). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Walker Xavier's Contacts or Allies betrays Walker Xavier, ending Walker Xavier's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Switched to Merchant (Free Trader). |
8 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Walker Xavier is caught in the periphery of a scandal. |
9 |
50 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |