Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
26 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
Invited to take part in a controversial event or exhibition that injures Wash Gregory's social standing. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
33 |
Join a social movement. |
4 |
34 |
Graduated. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Voluntarily left Merchant Marine |
7 |
42 |
Switched to Entertainer (Performer). |
7 |
45 |
Refused to criticise a questionable political leader on Wash Gregory's homeworld. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
47 |
One of Wash Gregory's pieces of art is stolen, and the investigation brings Wash Gregory into the criminal underworld. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |