Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Wetwath A-a-f don't already have one. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Imperial trade restrictions force Wetwath A-a-f out of business. |
4 |
26 |
Failed to qualify for Flight (Navy). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Returned to Citizen (Corporate). |
5 |
31 |
Moved to a new world. |
6 |
33 |
Continued as Citizen (Corporate). |
6 |
37 |
Wetwath A-a-f befriend a superior in the corporation or the colony. |
6 |
37 |
Promoted to Citizen (Corporate) rank 1. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
39 |
Advanced training in a specialist field. |
7 |
41 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
42 |
Wetwath A-a-f learn something Wetwath A-a-f should not have – a corporate secret, a political scandal – which Wetwath A-a-f can profit from illegally. |
8 |
42 |
Gain a criminal contact. |
8 |
45 |
Promoted to Citizen (Corporate) rank 3. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Citizen (Corporate). |
9 |
46 |
Wetwath A-a-f befriend a superior in the corporation or the colony. |
9 |
49 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |