Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Psychologically damaged by Wilbur Nichols's time in the scouts. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Find Ancient Technology. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Wilbur Nichols's Contacts or Allies betrays Wilbur Nichols, ending Wilbur Nichols's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Failed to qualify for Performer (Entertainer). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
30 |
Nearly killed. |
6 |
30 |
Switched to Drifter (Scavenger). |
6 |
34 |
Good fortune |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
37 |
Suffer from a life-threatening illness. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
A new romantic starts. Gain an Ally. |
8 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Wilbur Nichols have been following false teachings! |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
48 |
Gained a contact. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |