Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Assigned to an assault on an enemy fortress. |
1 |
19 |
Injured |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
Assigned to an assault on an enemy fortress. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Ground Assault) with previous rank. |
3 |
29 |
Advanced training in a specialist field |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
32 |
A mission goes wrong; Willis Arthur and several others are captured and mistreated by the enemy. Gain Willis Arthur's jailer as an Enemy. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
34 |
Willis Arthur befriend a superior in the corporation or the colony. |
5 |
36 |
Promoted to Citizen (Colonist) rank 1. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
43 |
Spent time maintaining and using heavy vehicles. |
7 |
44 |
Promoted to Citizen (Colonist) rank 3. |
8 |
44 |
Voluntarily left Colonist |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Willis Arthur is sent to a new community or parish to preach The Word among the poor. |