Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
26 |
Moved to a new world. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Entertainer (Performer). |
3 |
28 |
Public opinion turns on Wilmer King. |
4 |
28 |
Switched to Rogue (Thief) with previous rank. |
4 |
29 |
A crime lord considers Wilmer King his protégé. |
4 |
32 |
Promoted to Rogue (Thief) rank 2. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Pirate (Rogue). |
5 |
32 |
Continued as Rogue (Thief). |
5 |
34 |
Betrayed by a friend. One of Wilmer King's Contacts or Allies betrays Wilmer King, ending Wilmer King's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Wilmer King secretly provide religious rites for a dying leader or noble, although they do not share Wilmer King's faith. Gain an Ally in the family and a Rival who disagrees with Wilmer King's choice. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Encounter a Psionic institute. |
7 |
42 |
Tested for psionic powers |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
A notable academic consults with Wilmer King about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
48 |
Wilmer King do not know what happened to Wilmer King. There is a gap in Wilmer King's memory. |