Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Betrayed by a friend. One of Wilmer Price's Contacts or Allies betrays Wilmer Price, ending Wilmer Price's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Entertainer (Performer). |
4 |
32 |
Expose or are involved in a scandal of some sort. |
5 |
32 |
Became a Citizen (Worker). |
5 |
33 |
Wilmer Price's business expands, Wilmer Price's corporation grows, or the colony thrives. |
5 |
36 |
Promoted to Citizen (Worker) rank 1. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
38 |
Gained a contact. |
6 |
40 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
44 |
Wilmer Price learn something Wilmer Price should not have – a corporate secret, a political scandal – which Wilmer Price can profit from illegally. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
48 |
Forced to muster out. |