Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Risk Winston Stanley's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Winston Stanley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
32 |
Winston Stanley discover a world, item or information of worth to the Imperium. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Voluntarily left Surveyor |
5 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
37 |
An assassin attempts to end Winston Stanley's life. |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Accused of a crime |
7 |
41 |
Became a Prisoner (Inmate). |
7 |
43 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
45 |
Continued as Prisoner (Inmate). |
8 |
46 |
Special Duty. |