Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
23 |
Wm Frazier is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Became a Scout (Explorer). |
3 |
27 |
Scarred. Owe 5,000 for medical bills. |
4 |
27 |
Became a Citizen (Worker). |
4 |
31 |
Wm Frazier learn something Wm Frazier should not have – a corporate secret, a political scandal – which Wm Frazier can profit from illegally. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Wm Frazier's Contacts or Allies betrays Wm Frazier, ending Wm Frazier's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
38 |
Wm Frazier make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
8 |
43 |
Join a conspiracy of nobles that were caught. |
8 |
43 |
An assassin attempts to end Wm Frazier's life. |
8 |
44 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Noble (Diplomat). |
9 |
48 |
time as a ruler or playboy gives Wm Frazier a wide range of experiences. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |