Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Gained a contact. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Scout (Explorer). |
2 |
28 |
Worth Watts's ship is damaged, and Worth Watts have to hitch-hike Worth Watts's way back across the stars to the nearest scout base. |
2 |
28 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Worth Watts is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
32 |
Continued as Believer (Missionary/Humanitarian). |
4 |
35 |
Worth Watts aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
35 |
Switched to Scout (Surveyor) with previous rank. |
5 |
36 |
Worth Watts's scout ship is one of the first on the scene to rescue the survivors of a disaster but Worth Watts fail to help. Gain an Enemy. |
5 |
36 |
Worth Watts's ship is damaged, and Worth Watts have to hitch-hike Worth Watts's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
39 |
Continued as Scout (Surveyor). |
6 |
42 |
Worth Watts survey an alien world. |
6 |
43 |
Promoted to Scout (Surveyor) rank 2. |
7 |
43 |
Continued as Scout (Surveyor). |
7 |
44 |
Moved to a new world. |
8 |
47 |
Voluntarily left Surveyor |
8 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
51 |
Worth Watts accepted an offer of inducements to betray Worth Watts's faith. Gain 380,000 in cash. |
8 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |