Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
25 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Marine Support (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
29 |
Zeb Johnston is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Zeb Johnston come into conflict with a splinter group Zeb Johnston's own religion which maintains Zeb Johnston's version is the wrong one. Gain 1 Rivals. |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
35 |
Betrayed by a friend. One of Zeb Johnston's Contacts or Allies betrays Zeb Johnston, ending Zeb Johnston's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Returned to Believer (Holy Warrior). |
7 |
38 |
Opponents of Zeb Johnston's belief system ambush Zeb Johnston. |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
39 |
Zeb Johnston run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
39 |
Returned to Believer (Holy Warrior). |
9 |
42 |
Zeb Johnston is sent to a new community or parish to preach The Word among the poor. |
10 |
43 |
Continued as Believer (Holy Warrior). |
10 |
44 |
Zeb Johnston faith is shaken. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Believer (Holy Warrior). |
11 |
48 |
Zeb Johnston is caught in the periphery of a scandal. |
11 |
48 |
Demoted to Believer (Holy Warrior) rank -1. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |