Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Ada Dixon don't already have one. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Risk Ada Dixon's fortune on a possibility lucrative deal and win. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Ada Dixon's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Voluntarily left Merchant Marine |
7 |
42 |
Failed to qualify for Law Enforcement (Agent). |
7 |
42 |
Returned to Drifter (Scavenger). |
7 |
46 |
Suffer from a life-threatening illness. |
8 |
46 |
Returned to Merchant (Merchant Marine). |
8 |
50 |
Embroiled in legal trouble. |