Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
25 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Nearly killed. Owe 5,000 for medical bills. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Addison Cochran aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Returned to Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Addison Cochran's Contacts or Allies betrays Addison Cochran, ending Addison Cochran's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Addison Cochran is sent to a new community or parish to preach The Word among the poor. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Addison Cochran come into conflict with a splinter group Addison Cochran's own religion which maintains Addison Cochran's version is the wrong one. Gain 3 Rivals. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |