Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
21 |
Political manoeuvrings usurp Admiral Terry's position. Gain a Rival. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
A good deal ensures Admiral Terry is living the high life for a few years. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Voluntarily left Merchant Marine |
4 |
29 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
4 |
31 |
A family scandal forces Admiral Terry out of Admiral Terry's position. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Survived a risky adventure but gained nothing. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Betrayed by a friend. One of Admiral Terry's Contacts or Allies betrays Admiral Terry, ending Admiral Terry's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
46 |
Admiral Terry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
9 |
48 |
Inherit a gift from a rich relative. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |