Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Entertainer (Artist). |
3 |
27 |
Win a prestigious prize. |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Criticised a questionable political leader on Adolph Fallow's homeworld, causing his downfall. Gain an Enemy |
4 |
32 |
Expose or are involved in a scandal of some sort. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
38 |
Promoted to Entertainer (Artist) rank 2. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
40 |
Adolph Fallow is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
46 |
An investigation, tour, project or expedition goes wrong, stranding Adolph Fallow far from home. |
8 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
48 |
Adolph Fallow accepted an offer of inducements to betray Adolph Fallow's faith. Gain 470,000 in cash. |