Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Aengngue Tull's work ends up coming home with Aengngue Tull, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
29 |
Aengngue Tull run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
A sudden war destroys Aengngue Tull's trade routes and contacts, forcing Aengngue Tull to flee that region of space. |
6 |
35 |
Gain rebels as Enemy |
7 |
35 |
Became a Rogue (Thief). |
7 |
38 |
A job goes wrong, forcing Aengngue Tull to flee off-planet. |
8 |
38 |
Became a Entertainer (Performer). |
8 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
42 |
Promoted to Entertainer (Performer) rank 1. |
9 |
42 |
Continued as Entertainer (Performer). |
9 |
44 |
Works is especially well received and popular, making Aengngue Tull a minor celebrity |
9 |
46 |
Promoted to Entertainer (Performer) rank 2. |
10 |
46 |
Continued as Entertainer (Performer). |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Promoted to Entertainer (Performer) rank 3. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |