Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Gained a contact. |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
28 |
Attempted a risky adventure and was injured. |
2 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
30 |
Continued as Drifter (Wanderer). |
3 |
32 |
Nearly killed. Owe 30,000 for medical bills. |
4 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Continued as Merchant (Merchant Marine). |
6 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
44 |
Continued as Merchant (Merchant Marine). |
7 |
47 |
Risk Aeorthoor Ezkarzkhaedh Gokhlleknueng's fortune on a possibility lucrative deal and win. |
8 |
48 |
Continued as Merchant (Merchant Marine). |
8 |
52 |
Smuggle illegal items onto a planet. |
8 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |