Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Alan Miles's scout ship. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scout (Explorer) with previous rank. |
3 |
26 |
Alan Miles's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alan Miles fail to help. Gain an Enemy. |
3 |
26 |
Alan Miles have no idea what happened to Alan Miles – they found Alan Miles's ship drifting on the fringes of friendly space. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
30 |
Betrayed by a friend. One of Alan Miles's Contacts or Allies betrays Alan Miles, ending Alan Miles's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
31 |
Alan Miles is sent to a new community or parish to preach The Word among the poor. |
7 |
34 |
Continued as Believer (Holy Warrior). |
7 |
36 |
Alan Miles faith is shaken. |
8 |
38 |
Continued as Believer (Holy Warrior). |
8 |
40 |
Alan Miles aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Retired. |
9 |
42 |
Gained a contact. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |